- Scite Font
- Scite Editor Tutorials
- Scite Editor Tutorial Pdf
- Scite Script Editor Tutorial
- Scite Editor Tutorial For Beginners
- Scite Lite
Scite is a free Open Source text editor for Windows, Mac and Linux machines that is been designed specifically for editing source code. The program supports many of the features of popular editors like Notepad, and can therefore be seen as an alternative to those programs, at least on the Windows operating system. Note: Starting SciTE from the command line is helpful when you want to run SciTE as root. Simply precede scite with the sudo command, sudo scite. Close SciTE and move on to the next section. Part 2: Command Line Text Editors. While graphical text editors are convenient and easy to use, command line-based text editors are very important in. There's SciTE and Geany, which, like any number of similar editors, are a good basic fit for someone who wants to get into Python programming without putting a lot of effort into their editor. And finally, there's Sublime Text, which, while flawed, has a number of unique features and looks poised to become for this generation what Emacs and Vim. Starts SciTE, opens ScintillaGTK.cxx, loads the recent file list, and uses 11 point MS Gothic as the base font. A group of properties can be saved as a property set file (with the extension '.properties') and the import command used on the command line: SciTE '-import c: os webwork' SciTEDoc.html.
In this tutorial we will be creating a Lua script that will count the number of characters, words and lines in the current document.
First up let's look at some of the functions and strategies we will be using.
editor.Length This property stores the number of chars in the current document. You should be wary as on Windows a newline is stored as rn (carriage return, new line) making up two chars, whereas Linux uses only n and the Mac uses only r.
editor.LineCount This property stores the number of lines in the document.
editor.CurrentPos This property stores the position of the caret (curser). We'll be using it during the tutorial for completeness but not in the final version.
editor:LineFromPosition([char position]) This is a function that takes one argument (a char position), and returns the line number of that position. If we give it editor.CurrentPos as an argument then it will return the current line number. Once more we will be using it for completeness, but not in the final version.
Right, first some declarations.
Now we want to count the number of whitespace control characters. We aren't directly interested in this value, but we will be using it to find the number of standard characters. for m in editor:match('n') do iterates through the entire document. Each time the text is found, the code inside the do .. end block is executed. In this case if we find a new line then we increment whiteSpace by 1.
Now we are going to calculate the number of non-empty lines, that is lines that contain at least one alphanumeric character. We iterate through the document from the first line till we reach the last line, i.e. editor.LineCount using a while loop. while itt < editor.LineCount do We then get the current line with editor:GetLine(itt); and store it in the line variable. The string.find(line,'%w'); function takes the line as input and searches for alpha numeric chars. The '%w' is a search pattern that tells the function to look for any alphanumeric char. For more on patterns consult the Lua Reference Manual. If the line contains alpha numeric characters then we increment nonEmptyLine by one.
Now we want to calculate the number of words in our document. We'll be using another while loop to iterate through the entire document. It should be noted that this loop is not necessary, the logic can be placed in the previous loop, but for the purposes of this tutorial, a second loop adds to the clarity. The Lua source file contains the merged loops. We use for word in string.gfind(line, '%w+') do, where gfind returns each word in the line. The definition of word in this case is one or more alphanumeric chars (%w+) separated by a non alphanumeric character, like a space. Each time gfind finds a word we increment wordCount by 1.
Note that in both the above loops we place the gfind and find in an if line then block. For these functions Scite will complain if you pass an empty string as an argument. The if block ensures that the function never receives an empty string as an argument. The Lua error message you will get is: 'bad argument #1 to `gfind' (string expected, got nil)'
Finally all we need to do is print out the values we have calculated. In the Lua script file I only print out the number of chars, words, lines and non-empty lines but this expanded view should give a more informative idea of how Scite and Lua work.
If you have any questions in regard to this tutorial email me at [email protected] A nicer version of the above code is available in this Lua file.
|Original author(s)||Jonathan Thomas|
|Developer(s)||OpenShot Studios, LLC|
|Initial release||August 2008; 12 years ago|
2.5.1 / March 3, 2020; 13 months ago
|Written in||Python, PyQt, C++ (libopenshot library)|
|Operating system||Linux, macOS, Windows|
|Available in||70 languages|
|Type||Video editing software|
|License||GNU General Public License, version 3 or later|
OpenShot Video Editor is a free and open-sourcevideo editor for Linux, macOS, and Windows. The project was started in August 2008 by Jonathan Thomas, with the objective of providing a stable, free, and friendly to use video editor.
OpenShot is written in Python, PyQt5, C++ and offers a PythonAPI. OpenShot's core video editing functionality is implemented in a C++ library, libopenshot. The core audio editing is based on the JUCE library.
Since version 2.0.6 (released in 2016), OpenShot is now a cross-platform application. OpenShot is also available in PortableApps form for Windows since 2020.
Video formats and codecs supported
Scite Editor Tutorials
OpenShot supports commonly used codecs that are supported by FFmpeg, including WebM (VP9), AVCHD (libx264), HEVC (libx265), and audio codecs such as mp3 (libmp3lame) and aac (libfaac). The program can render MPEG4, ogv, Blu-ray, and DVD video, and Full HD videos for uploading to Internet video web sites.
Scite Editor Tutorial Pdf
Scite Script Editor Tutorial
A 2010 review of version 1.0 found it to be of alpha quality and not suited for productive use by the general public.On March 31, 2017, a review by Bryan Lunduke on Network World lauded Openshot 2.3 for 'its new transformation tool and title editor—as well as its smooth performance'. Lunduke also positively mentioned the Linux distribution-agnostic packaging under usage of AppImage.
Jonathan Thomas is also the creator of tutorials on YouTube, the OpenShot Tutorials and CloudAPI Tutorials all on his personal channel.
|Wikimedia Commons has media related to OpenShot.|
- ^ abNestor, Marius (1 October 2015). 'OpenShot 2.0 Video Editor to Be Released Soon for Linux, Mac OS X, and Windows 10'. Softpedia.
- ^'OpenShot 2.5.1 Released, Optimized Effects & Improved Performance!'. 3 March 2020. Retrieved 4 March 2020.
- ^'OpenShot Video Editor Simple, powerful, and free video editor for Linux!'. OpenShot. 2011-07-17. Retrieved 2012-10-08.
- ^Stahie, Silviu (1 June 2015). 'OpenShot Video Editor to Get a Ten-Fold Increase in Performance Speed'. softpedia.
- ^'Free OpenShot Video Editor is Tremendous'. PCWorld. 17 June 2011.
- ^'OpenShop video editor big in 2014'. opensource.com.
- ^Dale, Brady. 'These Free Video Editors Can Match the Pricey Ones' Features'. Observer.
- ^Schroder, Carla. 'How To Make Movies in Linux With OpenShot - Linux.com'. Linux.com - The source for Linux Information. Archived from the original on 2016-03-04. Retrieved 2015-10-03.
- ^Caswell, Gord (2020-01-15). 'New: OpenShot Portable 2.4.4 (video editor) Released'. PortableApps. Retrieved 2020-01-26.
- ^Loli, Eugenia (2010-01-11). 'OpenShot: A Prematurely Released Video Editor – OSnews'. OSnews. Retrieved 2020-05-13.
- ^ abLunduke, Bryan (2017-03-31). 'Linux video editor OpenShot 2.3 impresses: New tools, fast performance'. Network World. Retrieved 2017-04-02.
OpenShot is distributed via appimage. That means they provide a single binary that can be run on just about any modern Linux distribution. I personally tested this out on openSUSE Tumbleweed with great success—but it should run just as easily on Debian, Fedora or others. I love this approach to distributing software directly from the developers.
Scite Editor Tutorial For Beginners
- A simple tutorial on YouTube