Specify a custom
Info.plist template for a macOS and iOS Application Bundle.
An executable target with
MACOSX_BUNDLE enabled will be built as anapplication bundle on macOS. By default its
Info.plist file is createdby configuring a template called
MacOSXBundleInfo.plist.in located in the
CMAKE_MODULE_PATH. This property specifies an alternative templatefile name which may be a full path.
The following target properties may be set to specify content to beconfigured into the file:
This solution works accros Mac OS X, Centos 6 and Solaris 10. – bernardn Oct 19 '14 at 18:49 1 Note that this won't set -pthread compiler flag – mlt Jun 8 '15 at 22:00. IMO, I think what the CMake devs mean is that one can cross-compile OS X apps on Linux. In this case the APPLE would be defined in the headers but the 'host' system would be Linux (or something else). And 'technically' if the system is Darwin it is NOT OS X. Mac OS X prerequisites On Mac OS X you most probably need the command-line compiler one can tell Xcode to install. Additionally wxWidgets needs to be installed, which can be done using homebrew, fink or macports and should be named wxWidgets or wxMac there. Additional information about building on. Make make install (Note: the make install step is optional, cmake will run from the build directory.) If you are not using the GNU C compiler, you need to tell the bootstrap script (or cmake) which compiler you want to use. This is done by setting the. Portable sample app using CMake and CPack. The app uses two dynamic libraries, one of them using yet another library: PortableApp libLibOne.dylib libLibTwo.dylib libLibThree.dylib Tags: CMake, CPack, MacOS X bundle,.dmg, portable app. Building mkdir build cd build cmake. Cpack -G DragNDrop Contacts.
CMake variables of the same name may be set to affect all targets in adirectory that do not have each specific property set. If a custom
Info.plist is specified by this property it may of course hard-codeall the settings instead of using the target properties.
Where a software package supplies a CMake-based buildsystemwith the source of their software, the consumer of thesoftware is required to run a CMake user interaction toolin order to build it.
Well-behaved CMake-based buildsystems do not create anyoutput in the source directory, so typically, the userperforms an out-of-source build and performs the buildthere. First, CMake must be instructed to generate asuitable buildsystem, then the user invokes a build toolto process that generated buildsystem. The generatedbuildsystem is specific to the machine used to generateit and is not redistributable. Each consumer of a providedsource software package is required to use CMake togenerate a buildsystem specific to their system.
Cmake Install Command
Generated buildsystems should generally be treated asread-only. The CMake files as a primary artifact shouldcompletely specify the buildsystem and there should be noreason to populate properties manually in an IDE forexample after generating the buildsystem. CMake willperiodically rewrite the generated buildsystem, somodifications by users will be overwritten.
The features and user interfaces described in this manualare available for all CMake-based build systems by virtueof providing CMake files.
The CMake tooling may report errors to the user whenprocessing provided CMake files, such as reporting thatthe compiler is not supported, or the compiler does notsupport a required compile option, or a dependency cannot be found. These errors must be resolved by the userby choosing a different compiler,
installingdependencies,or instructing CMake where to find them, etc.
Cmake Mac Os X
A simple but typical use of
cmake(1) with a freshcopy of software source code is to create a build directoryand invoke cmake there:
It is recommended to build in a separate directory to thesource because that keeps the source directory pristine,allows for building a single source with multipletoolchains, and allows easy clearing of build artifacts bysimply deleting the build directory.
The CMake tooling may report warnings which are intendedfor the provider of the software, not intended for theconsumer of the software. Such warnings end with 'Thiswarning is for project developers'. Users may disablesuch warnings by passing the
-Wno-dev flag to
How To Make Mac Os X Bootable Usb
Users more accustomed to GUI interfaces may use the
cmake-gui(1) tool to invoke CMake and generatea buildsystem.
The source and binary directories must first bepopulated. It is always advised to use differentdirectories for the source and the build.